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check whether point is on the positive or negative side of a plane.

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I am not sure if it is included already (I wouldn't know the method name), but is there a way of checking if a vector3 is on the positive or negative side of a plane ?
 
thanks !
 
Sander.
Closed Jan 26, 2011 at 10:42 PM by vetuomia

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vetuomia wrote Jan 26, 2011 at 10:41 PM

Distance.PointToPlane(Vector3, Plane) returns the distance between a point and a plane. The distance is positive if the point is on the positive side of the plane, zero if the point is exactly on the plane and negative otherwise.

wrote Jan 26, 2011 at 10:42 PM

wrote Feb 14, 2013 at 9:27 PM

wrote May 16, 2013 at 11:19 AM